[x3d-public] XSLT with text as entities that contain entities

John Carlson yottzumm at gmail.com
Sun Aug 1 19:12:50 PDT 2021


Okay, I found parameter entities.   That’s very close to a solution.   Now
I need variable entities I think.

gettext solution seems less desirable now.

John

On Sun, Aug 1, 2021 at 7:53 PM John Carlson <yottzumm at gmail.com> wrote:

> All this well and good, but it does not handle the case where xsl:text and
> xsl:value-of nodes are reordered.   If an entity could be defined as XSL,
> that might be superior.
>
> gettext() with parameters in Python still seems superior.   Hmm.
>
> Help!
>
> John
>
> On Sun, Aug 1, 2021 at 7:19 PM John Carlson <yottzumm at gmail.com> wrote:
>
>> So I’ve been considering how to make a single Xslt file which will
>> produce X3DJSAIL, X3DPSAIL, autoclass files for foreign type interfaces,
>> schemas, fieldTypes.js, mapToMethod.js, c,c++,c#, etc.   what I’ve figured
>> out so far is we can put entities inside the stylesheet for portability and
>> for different orderings, we can put entities inside entity definitions.
>> The first step is to translate the text in one of the stylesheets to
>> entities, then put the entities and the text into a DTD file.   Then we can
>> translate the entity strings in the DTD file to a different language in
>> another DTD file, possibly using other entities for different orderings in
>> entity definitions.
>>
>> After that, we can tackle the X3dToFoo.xslt code pile similarly.
>>
>> We can also generate target stylesheets with an entity resolver.
>>
>> In my serializers, I may be able to use something like gettext() to
>> achieve different target languages.
>>
>
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