[X3D-Public] Why use document technology for building a 3D world?

Russ Kinter pyth7 at verizon.net
Sun Aug 28 20:54:37 PDT 2011


The writer sounds like great new character for "The Guild"

> -----Original Message-----
> From: x3d-public-bounces at web3d.org [mailto:x3d-public-bounces at web3d.org]
> On Behalf Of John Carlson
> Sent: Sunday, August 28, 2011 9:40 PM
> To: x3d-public at web3d.org mailing list
> Subject: [X3D-Public] Why use document technology for building a 3D world?
> 
> http://coderextreme.blogspot.com/2011/08/why-use-document-technology-
> for.html
> 
> Devil's advocate for today, with a slight religious bent.  Debate welcome.
> Basic premise:  worlds are not things to be saved, they're things to live
> in.
> 
> John
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