Mar 07, 2008
Web3D Consortium members Nicholas F. Polys, Virginia Polytechnic Institute and State University, Don Brutzman, Naval Postgraduate School and Johannes Behr, Fraunhofer IGD along with Anthony Steed, University College London will be presenting a workshop on Future Standards for Immersive VR , at the IEEE Virtual Reality 2008 on Sunday March 9th, 8:30am - 12:00pm noon in Reno, Nevada, USA. This paper is also published in the March/April 2008 issue of IEEE Computer Graphics and Applications.
The motivation for this workshop was to create shared understanding between the Virtual Reality (VR) and Web3D communities. This workshop builds on recent progress and convergence between the VR and Web3D communities. In addition to many common requirements such as geometry, lighting, animation, and interaction/direct manipulation, and networked resources, these communities are both faced with the challenges and costs of re-use. The current paradox between high hardware power but low VR adoption is a result of the high cost of creating and deploying digital assets. By specifying and adopting standards, and insuring conformance among software, content can be portable, interoperable, durable, and full-featured.
