X3D News Archive November 2004
Nov 24, 2004
SwirlX3D is a graphical editor for VRML and X3D with the ability to edit all nodes from the full profile. Version 1.1 adds a comprehensive undo/redo capability to the editing process, as well as copy and paste of node branches and a more interactive 3D display using the right mouse button for selection.
Nov 04, 2004
MMVR(Medicine Meets Virtual Reality) is the premier forum for computer scientists and physicians who develop, refine, and promote advanced, data-centered tools for medical and surgical simulation and information-guided diagnosis and therapy, along with supporting technologies: imaging, modeling, haptics, visualization, robotics, and informatics.
At the conference January 26-29, 2005, there will be several presentations and panels (see pdf program brochure) on the early efforts of the Web3D Consortium’s Medical Working Group to develop an open source, interoperable standard for rendering 3D images from cross-sectional medical image data (CT, MRI) and continue a dialog with the advanced imaging and Modeling and Simulation communities to produce a standard that will allow the rapid rendering, segmentation and display of image data from any patient.
Nov 02, 2004
The first International Workshop on Web3D Technologies in Learning, Education and Training (LET-Web3D) was held Sep 30-Oct 1 2004 in Udine, Italy. The Workshop participants discussed applications/issues/results about the usage of Web3D Technologies (e.g. X3D, VRML, MPEG4, OpenHSF, Java3D,...) in the contexts of education and training. The proceedings, tutorial and keynote slides (keynote by Ed Sims, VCom3D) are available for download.
Nov 01, 2004
H3D API is a C++ implementation of an X3D-based, open source scene-graph API for the development of haptic (touch-enabled) applications. API follows closely the X3D design, and extends graphical rendering with haptic (touch) rendering. H3D API uses the C++ Standard Template Library as well as open source libraries such as Python, FreeImage, Xerces and GLEW. Haptic rendering is performed using SensAble Technologies Open Haptics SDK. Haptic rendering can be easily disabled, allowing H3D to be optionally used as an X3D compliant API. Commercial, NON-GPL licensing of H3D API is also available.
