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    <title type="text">Web3D Consortium &#45; Open Standards for Real&#45;Time 3D Communication</title>
    <subtitle type="text">Web3D Consortium: Developer and consumer resources for developing and deploying XML enabled 3D and virtual environments</subtitle>
    <link rel="alternate" type="text/html" href="http://www.web3d.org" />
    <link rel="self" type="application/atom+xml" href="http://www.web3d.org/news/atom/" />
    <updated>2008-05-04T17:45:13Z</updated>
    <rights>Copyright (c) 2008, anita.havele</rights>
    <generator uri="http://www.pmachine.com/" version="1.5.2">ExpressionEngine</generator>
    <id>tag:web3d.org,2008:05:02</id>


    <entry>
      <title>Interoperability and Open 3D Standards for Earth visualization: &#8220;The X3D&#45;Earth Project&#8221;</title>
      <link rel="alternate" type="text/html" href="http://www.web3d.org/news/permalink/interoperability-and-open-3d-standards-earth-visualization-the-x3d-earth/" />
      <id>tag:web3d.org,2008:/1.580</id>
      <published>2008-05-02T13:02:00Z</published>
      <updated>2008-05-04T17:45:13Z</updated>
      <author>
            <name>anita.havele</name>
            <email>anita.havele@web3d.org</email>
                  </author>

      <category term="General News"
        scheme="http://www.web3d.org/site/C5/"
        label="General News" />
      <content type="html"><![CDATA[
<p>On May 12th, the Laboratory of Integrated Systems (LSI) of the Polytechnic School of the University of S&#227;o Paulo (EPUSP), Brazil will host an Interoperability Forum in Open-Source 3D Technologies and will present an overview of X3D-Earth. This 3D Interoperability forum is an international event focusing on topics of strategic and technological importance. The event congregates national and international guests and partner entities, featuring keynote speaker Don Brutzman from the Naval Postgraduate School in Monterey, California. </p> <p> The main goal is to present the current State of Art in Open Source for 3D Interoperability for discussion in international&#8230;

      ]]></content>
    </entry>

    <entry>
      <title>Another improved version of X3D&#45;Edit</title>
      <link rel="alternate" type="text/html" href="http://www.web3d.org/news/permalink/another-improved-version-of-x3d-edit/" />
      <id>tag:web3d.org,2008:/1.576</id>
      <published>2008-04-24T01:29:00Z</published>
      <updated>2008-04-24T03:02:13Z</updated>
      <author>
            <name>anita.havele</name>
            <email>anita.havele@web3d.org</email>
                  </author>

      <category term="Applications"
        scheme="http://www.web3d.org/site/C4/"
        label="Applications" />
      <content type="html"><![CDATA[
<p>Another improved version of X3D-Edit available which includes strong support for authoring Script nodes, prototypes and fields.&nbsp; Strong checks, defaults, tooltips and prompts are offered to simplify these complicated tasks.&nbsp; ROUTE and IS/connect wizards reveal type and accessType (e.g. SFBool/inputOutput) so that flawed connections are directly evident, warning about mismatches. </p> <p> To get X3D-Edit simply refresh your current installation, or download a copy for installation from <a href="https://savage.nps.edu/X3D-Edit" title="https://savage.nps.edu/X3D-Edit">https://savage.nps.edu/X3D-Edit</a> </p> <p> <b>New features include:</b> </p> <p> &#8226; An option under ProtoDeclare to insert a new Script node with all of the field declarations (minus default values) plus IS&#8230;

      ]]></content>
    </entry>

    <entry>
      <title>Federal Virtual Worlds Expo</title>
      <link rel="alternate" type="text/html" href="http://www.web3d.org/news/permalink/federal-virtual-worlds-expo/" />
      <id>tag:web3d.org,2008:/1.575</id>
      <published>2008-04-23T15:06:01Z</published>
      <updated>2008-04-23T16:20:52Z</updated>
      <author>
            <name>anita.havele</name>
            <email>anita.havele@web3d.org</email>
                  </author>

      <category term="General News"
        scheme="http://www.web3d.org/site/C5/"
        label="General News" />
      <content type="html"><![CDATA[
 <p>April 24-25, 2008 <br /> National Defense University <br /> Washington, DC </p> <p> Federal Virtual Worlds Expo: Implementing the Future <br /> The Federal Consortium for Virtual Worlds is a group of federal government employees and contractors interested in exploring the use of virtual worlds in government, sharing best practices and policies, creating shared repositories, and networking. <br /> <br /> <br /> </p> 

      ]]></content>
    </entry>

    <entry>
      <title>X3DV Module Suite v2.0: VRML Support Added</title>
      <link rel="alternate" type="text/html" href="http://www.web3d.org/news/permalink/x3dv-module-suite-v20-vrml-support-added/" />
      <id>tag:web3d.org,2008:/1.574</id>
      <published>2008-04-18T20:28:00Z</published>
      <updated>2008-04-18T20:28:54Z</updated>
      <author>
            <name>James Riordon</name>
            <email>hosting@outofcontrol.ca</email>
                  </author>

      <category term="Applications"
        scheme="http://www.web3d.org/site/C4/"
        label="Applications" />
      <content type="html"><![CDATA[
 <p>The X3DV Module Suite is a free set of modules to code in X3D, the open standard for interactive and immersive 3D on Internet. With it, you can create virtual worlds in 3D, using the great edition features of Netbeans. A new module has been added: support for VRML syntax highlighting, new file wizard, vrml icons, etc. </p> 

      ]]></content>
    </entry>

    <entry>
      <title>Call For Participation &#8220;Siggraph 2008 Web3D Tech Talk&#8221;</title>
      <link rel="alternate" type="text/html" href="http://www.web3d.org/news/permalink/call-for-participation-siggraph-2008-web3d-tech-talk/" />
      <id>tag:web3d.org,2008:/1.572</id>
      <published>2008-03-28T13:18:00Z</published>
      <updated>2008-04-18T16:46:36Z</updated>
      <author>
            <name>anita.havele</name>
            <email>anita.havele@web3d.org</email>
                  </author>

      <category term="Developers"
        scheme="http://www.web3d.org/site/C7/"
        label="Developers" />
      <content type="html"><![CDATA[
<p>GOT X3D?&nbsp; Calling All Creators of X3D Content! </p> <p> Web3D Consortium is looking for your best X3D or VRML content and innovation to share to the world at our &#8220;<a href="http://www.siggraph.org/s2008" title="http://www.siggraph.org/s2008">Siggraph 2008</a> Web3D Tech Talk&#8221; this summer. Wednesday, August 13, 2008 from 3:30 - 5:30 PM in Los Angeles, CA. </p> <p> If you have cool and innovative cross platform X3D content contributing to the advancement of 3D Hypermedia technologies on the Web, you may be invited to be a speaker to discuss and demonstrate your products. You will have 10 minutes to present your work and&#8230;

      ]]></content>
    </entry>

    <entry>
      <title>Siggraph 2008 Web3D Booth Partners</title>
      <link rel="alternate" type="text/html" href="http://www.web3d.org/news/permalink/siggraph-2008-web3d-booth-partners/" />
      <id>tag:web3d.org,2008:/1.573</id>
      <published>2008-03-28T12:34:01Z</published>
      <updated>2008-04-18T16:47:19Z</updated>
      <author>
            <name>anita.havele</name>
            <email>anita.havele@web3d.org</email>
                  </author>

      <category term="Developers"
        scheme="http://www.web3d.org/site/C7/"
        label="Developers" />
      <content type="html"><![CDATA[
<p> Web3D Consortium invites you to be our technology partners at <a href="http://www.siggraph.org/s2008/" title="http://www.siggraph.org/s2008/">Siggraph 2008</a> held in Los Angeles from Aug 11-15th, 2008. <br /> <br /> As in the past years, Web3D consortium will provide our members the opportunity to exhibit their technologies in our booth at Siggraph 2008.&nbsp; Our intent is to ensure each Web3D Consortium member organization the ability to gain access to the attending audience, showcase their products and maintain their competitive position. With 2008 being our 10th anniversary, we are having a bigger presence at the conference with a great location, enhancing our organization&#8217;s&#8230;

      ]]></content>
    </entry>

    <entry>
      <title>13th International Symposium on 3D Web Technology &#45; Call for Papers</title>
      <link rel="alternate" type="text/html" href="http://www.web3d.org/news/permalink/13th-international-symposium-on-3d-web-technology-call-for-papers/" />
      <id>tag:web3d.org,2008:/1.541</id>
      <published>2008-03-25T15:44:00Z</published>
      <updated>2008-04-09T19:42:44Z</updated>
      <author>
            <name>anita.havele</name>
            <email>anita.havele@web3d.org</email>
                  </author>

      <category term="Developers"
        scheme="http://www.web3d.org/site/C7/"
        label="Developers" />
      <content type="html"><![CDATA[
<p>The Web3D 2008 International Symposium will be co-located with SIGGRAPH 2008 in Los Angeles, California, USA - Aug 9 and 10, 2008. <br /> The Symposium will address wide range of topics covering 3D Hypermedia on the Web. The annual Web3D Symposium is a major event, , which unites researchers, developers, experimenters, and content creators in a dynamic learning environment. Attendees share and explore methods of using, enhancing, or creating new 3D Web and Multimedia technologies, such as (but not limited to) X3D, VRML, COLLADA, Croquet, MPEG4, MPEG7, Java3D, and Canvas3D. The symposium will also focus on recent trends&#8230;

      ]]></content>
    </entry>

    <entry>
      <title>i3D Symposium</title>
      <link rel="alternate" type="text/html" href="http://www.web3d.org/news/permalink/i3d-symposium/" />
      <id>tag:web3d.org,2008:/1.567</id>
      <published>2008-03-21T23:13:01Z</published>
      <updated>2008-03-22T00:40:16Z</updated>
      <author>
            <name>anita.havele</name>
            <email>anita.havele@web3d.org</email>
                  </author>

      <category term="Developers"
        scheme="http://www.web3d.org/site/C7/"
        label="Developers" />
      <content type="html"><![CDATA[
<p>The high-tech IDC Consortium invites you to select a program on i3D (interactive 3D) visualization technology solutions. </p> <p> The i3D Symposium, will be April 8 &#8211; 11, 2008 in Florence, South Carolina and is sponsored by multiple high-tech leaders, where an array of speakers from across the globe will present leading-edge developments in this technology that are truly exciting and stimulating.&nbsp; </p> <p> The program is held at a remarkable and new, one-of-a-kind facility &#8211; the 3D/Virtual Reality Interactive Digital Center, located within the Southeastern Institute of Manufacturing and Technology (SiMT). You will observe the latest 3D interactive&#8230;

      ]]></content>
    </entry>

    <entry>
      <title>Future Standards for Immersive VR</title>
      <link rel="alternate" type="text/html" href="http://www.web3d.org/news/permalink/future-standards-for-immersive-vr/" />
      <id>tag:web3d.org,2008:/1.559</id>
      <published>2008-03-07T20:15:00Z</published>
      <updated>2008-03-08T15:23:01Z</updated>
      <author>
            <name>anita.havele</name>
            <email>anita.havele@web3d.org</email>
                  </author>

      <category term="Developers"
        scheme="http://www.web3d.org/site/C7/"
        label="Developers" />
      <content type="html"><![CDATA[
<p>Web3D Consortium members Nicholas F. Polys, Virginia Polytechnic Institute and State University, Don Brutzman, Naval Postgraduate School and Johannes Behr, Fraunhofer IGD along with Anthony Steed, University College London will be presenting a workshop on <a href="http://conferences.computer.org/vr/2008/prelim/program/workshop4.html" title="workshop"> Future Standards for Immersive VR</a> , at the <a href="http://conferences.computer.org/vr/2008/prelim/index.html" title="IEEE VR 2008">IEEE Virtual Reality 2008</a> on Sunday March 9th, 8:30am - 12:00pm noon in Reno, Nevada, USA. This paper is also published in the March/April 2008 issue of <a href="http://www.web3d.org/conferences/vr2007/" title="Immersive VR">IEEE Computer Graphics and Applications</a>. <br /> The motivation for this workshop was to create shared understanding between the&#8230;

      ]]></content>
    </entry>

    <entry>
      <title>X3D Training Course by Yumetech in Seattle, WA &#45; March 11&#45;13, 2008</title>
      <link rel="alternate" type="text/html" href="http://www.web3d.org/news/permalink/x3d-training-course-by-yumetech-march-11-13-2008/" />
      <id>tag:web3d.org,2008:/1.554</id>
      <published>2008-02-16T18:06:00Z</published>
      <updated>2008-02-16T19:14:43Z</updated>
      <author>
            <name>anita.havele</name>
            <email>anita.havele@web3d.org</email>
                  </author>

      <category term="Developers"
        scheme="http://www.web3d.org/site/C7/"
        label="Developers" />
      <content type="html"><![CDATA[
<p><a href="http://www.yumetech.com" title="http://www.yumetech.com">Yumetech</a> is pleased to announce the next session of their fast-track workshop for developers and project managers wanting to familiarize themselves with next-generation 3D web graphics applications. X3D, the follow-on graphics language to VRML, is gaining ground in just about every area of application development. Yumetech&#8217;s staff, composed of authors of the X3D specification, will train students over a period of three days to build interactive worlds, simulations, and other 3D-instensive applications. The class will be held in their home city of Seattle, from March 11-13, 2008. Interested students should contact either <a href="mailto:giles@yumetech.com" title="mailto:giles@yumetech.com">Alan Hudson</a> or&#8230;

      ]]></content>
    </entry>

    <entry>
      <title>Media Grid to Take Education Across the Virtual World&#45;&#45;and the XO</title>
      <link rel="alternate" type="text/html" href="http://www.web3d.org/news/permalink/media-grid-to-take-education-across-the-virtual-world-and-the-xo/" />
      <id>tag:web3d.org,2008:/1.552</id>
      <published>2008-02-02T23:04:00Z</published>
      <updated>2008-02-16T19:18:06Z</updated>
      <author>
            <name>anita.havele</name>
            <email>anita.havele@web3d.org</email>
                  </author>

      <category term="Applications"
        scheme="http://www.web3d.org/site/C4/"
        label="Applications" />
      <content type="html"><![CDATA[
<p>Media Grid recently announced its plans to roll out a cross-platform, immersive world for education for academics, students, and trainers everywhere because 3D environments need to provide a 3D educational perspective. After experimenting with VRML, the Unreal Engine, and other tools since 2001, the organization realized that it needed to begin looking beyond simply one platform. It formed the <a href="http://immersiveeducation.org/" title="http://immersiveeducation.org/">Immersive Education Initiative</a> and looked for options. They looked at all the platforms that were available and arrived at the first three systems. <a href="http://secondlife.com/" title="http://secondlife.com/">Second Life</a>, which is open source on the viewer; Sun Microsystems&#8217; <a href="https://lg3d-wonderland.dev.java.net/"&#8230;

      ]]></content>
    </entry>

    <entry>
      <title>New update to X3D&#45;Edit</title>
      <link rel="alternate" type="text/html" href="http://www.web3d.org/news/permalink/new-update-to-x3d-edit/" />
      <id>tag:web3d.org,2008:/1.551</id>
      <published>2008-02-02T19:34:01Z</published>
      <updated>2008-02-16T19:19:34Z</updated>
      <author>
            <name>anita.havele</name>
            <email>anita.havele@web3d.org</email>
                  </author>

      <category term="Applications"
        scheme="http://www.web3d.org/site/C4/"
        label="Applications" />
      <content type="html"><![CDATA[
 <p>The National Postgraduate School (NPS) team has produced another update to X3D-Edit, a new authoring tool for simple error-free editing, authoring and validation of X3D scenes. The latest weekly build includes collaboration chat with file sharing, the complete set of X3D specifications, a new X3D Example Archives download panel, and an updated Xj3D viewer. Free download is available at <a href="https://savage.nps.edu/X3D-Edit" title="https://savage.nps.edu/X3D-Edit">X3D-Edit</a> <br /> In addition to being available as a cross-platform standalone application, X3D-Edit is now listed in the <a href="http://plugins.netbeans.org/PluginPortal/faces/PluginDetailPage.jsp?pluginid=4956" title="http://plugins.netbeans.org/PluginPortal/faces/PluginDetailPage.jsp?pluginid=4956">Netbeans Plugin Portal.</a> <br /> Public or private evaluation comments are welcome. </p> 

      ]]></content>
    </entry>

    <entry>
      <title>Metaverse U Conference at Stanford University</title>
      <link rel="alternate" type="text/html" href="http://www.web3d.org/news/permalink/metaverse-u-conference-at-stanford-university/" />
      <id>tag:web3d.org,2008:/1.547</id>
      <published>2008-01-26T14:14:00Z</published>
      <updated>2008-01-26T15:16:56Z</updated>
      <author>
            <name>anita.havele</name>
            <email>anita.havele@web3d.org</email>
                  </author>

      <category term="General News"
        scheme="http://www.web3d.org/site/C5/"
        label="General News" />
      <content type="html"><![CDATA[
 <p>The <a href="http://shl.stanford.edu/" title="http://shl.stanford.edu/">Stanford Humanities Lab</a> is putting on Metaverse U conference at the <a href="http://ucomm.stanford.edu/cgi-bin/map/?q=Annenberg%20auditorium&amp;sf=a.BLDG_NAME" title="http://ucomm.stanford.edu/cgi-bin/map/?q=Annenberg%20auditorium&amp;sf=a.BLDG_NAME">Annenberg Auditorium</a>, Stanford University on Saturday the 16th and Sunday the 17th of February 2008. Metaverse U will bring together industry leaders, artists, and academics to discuss a range of topics surrounding virtual worlds. Metaverse U aims to challenge traditional conference models with more collaborative and inclusive opportunities for participants, both virtual and corporeal. To ensure that its impact extends well beyond the actual conference, video from Metaverse U will be streamed live to the web, free of charge. </p> 

      ]]></content>
    </entry>

    <entry>
      <title>Call for Participation for the Summer Computer Simulation Conference &#8216;08</title>
      <link rel="alternate" type="text/html" href="http://www.web3d.org/news/permalink/call-for-participation-for-the-summer-computer-simulation-conference-08/" />
      <id>tag:web3d.org,2008:/1.545</id>
      <published>2008-01-22T22:54:00Z</published>
      <updated>2008-01-24T13:11:29Z</updated>
      <author>
            <name>anita.havele</name>
            <email>anita.havele@web3d.org</email>
                  </author>

      <category term="Developers"
        scheme="http://www.web3d.org/site/C7/"
        label="Developers" />
      <content type="html"><![CDATA[
 <p>Call for Participation for the Summer Computer Simulation Conference (SCSC&#8217;08) conference in Edinburgh, Scotland on June 16-19, 2008. <br /> The conference is being held in Europe and may be of particular interest to our European Web3D consortium membership. Web3D companies are encouraged to submit full papers or &#8220;work in progress/short&#8221; papers related to Web3D and industrial or general simulation. You can also submit papers on Computer Graphics Topics. Authors can also submit High resolution images for a Scientific Visualization Contest. Additional information can be found at <a href="http://www.scs.org/confernc/summersim/summersim08/cfp/CFP_CGfS.pdf " title="http://www.scs.org/confernc/summersim/summersim08/cfp/CFP_CGfS.pdf">http://www.scs.org/confernc/summersim/summersim08/cfp/CFP_CGfS.pdf</a> <br /> </p> 

      ]]></content>
    </entry>

    <entry>
      <title>Fraunhofer IGD releases Beta4 of the InstantReality System</title>
      <link rel="alternate" type="text/html" href="http://www.web3d.org/news/permalink/fraunhofer-igd-releases-beta4-of-the-instantreality-system/" />
      <id>tag:web3d.org,2008:/1.543</id>
      <published>2008-01-21T16:48:00Z</published>
      <updated>2008-01-22T13:54:33Z</updated>
      <author>
            <name>anita.havele</name>
            <email>anita.havele@web3d.org</email>
                  </author>

      <category term="Applications"
        scheme="http://www.web3d.org/site/C4/"
        label="Applications" />
      <content type="html"><![CDATA[
<p>Fraunhofer IGD releases Beta4 of the InstantReality System. Included in this release are the following new and/or improved features along with minor and major bugfixes. <br /> <ul><li>One of the first (alpha/beta) implementations of the X3D Med/VolumeRendering Component specification. The GPU based ray-caster allows to visualize volume-data very efficiently.</li> <li>Faster and more robust automatic optimization of static subtrees.</li> <li>Improved support for StaticGroup and Inlines of static data</li> <li>Improved cluster synchronization mechanisms. It is now much easier to setup a stereo wall or even a CAVE</li> <li>Improved cluster performance, especially if local and remote windows are used.</li> <li>Multi-touch extensions for&#8230;

      ]]></content>
    </entry>


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