Symposium on Interactive 3D Graphics and Games :: Archived event

Date: Feb 14-17, 2008
Location: Electronic Arts Campus, Redwood City, CA

Overview

I3D is the leading-edge conference for real-time 3D computer graphics and human interaction. 2008 marks the 22nd year since the first conference gathering. Topics include but are not limited to:

3D game techniques
interactive modeling
level-of-detail approaches
pre-computed lighting
visibility computation
real-time surface shading
fast shadows, caustics and reflections
imposters and image-based techniques
animated models
interaction devices and techniques
GPU techniques
navigation methods
interactive visualization
virtual and augmented reality
user studies of interactive techniques and applications
Paper submissions should be up to 8 pages in length and adhere to ACM SIGGRAPH style guidelines. The submission of a video to accompany the paper is encouraged. Papers will be peer-reviewed in a single-blind process and authors notified by e-mail.

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