Class JoeKick

java.lang.Object
HumanoidAnimation.Skin.JoeKick

public class JoeKick extends Object

This Joe model is a HAnim version 2 LOA-3 Humanoid with textured skin based on the original HAnim Specification and data from CAESAR models.

Related links: source JoeKick.java, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.

Scene Meta Information
meta tags HumanoidAnimation.Skin.JoeKick  Document Metadata
title JoeKick.x3d
description This Joe model is a HAnim version 2 LOA-3 Humanoid with textured skin based on the original HAnim Specification and data from CAESAR models.
creator Joe D. Williams
created 9 January 2004
translated 12 January 2017
modified 28 April 2024
TODO Record information about skin coordinates (found in comment at end of scene) as a structured MetadataSet containing MetadataString nodes
translator Roy Walmsley
translator Don Brutzman
translator John Carlson
reference ../Characters/JoeSkinTexcoordDisplacerKick.x3d
identifier https://www.web3d.org/x3d/content/examples/HumanoidAnimation/Skin/JoeKick.x3d
generator X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit
generator BS studio translation from .x3dv by Joe using BS Contact
license ../license.html
 

This program uses the X3D Java Scene Access Interface Library (X3DJSAIL). It has been produced using the X3dToJava.xslt stylesheet (version control) which is used to create Java source code from an original .x3d model.