Class BvhConversion1Illustrated

java.lang.Object
HumanoidAnimation.MotionAnimation.BvhConversion1Illustrated

public class BvhConversion1Illustrated extends Object

BVH file conversion: test case showing current BVH-to-X3D conversion results of "invisible" skeleton, with node visualization geometry later applied from X3dToXhtml stylesheet-produced HumanoidRootHAnimHumanoidReport.

Related links: source BvhConversion1Illustrated.java, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.

Scene Meta Information
meta tags HumanoidAnimation.MotionAnimation.BvhConversion1Illustrated  Document Metadata
title BvhConversion1Illustrated.x3d
description BVH file conversion: test case showing current BVH-to-X3D conversion results of "invisible" skeleton, with node visualization geometry later applied from X3dToXhtml stylesheet-produced HumanoidRootHAnimHumanoidReport.
creator TODO unknown original creator of file 1.bvh, please advise if known
translator Don Brutzman
created 1 January 2016
translated 30 October 2022
modified 29 December 2022
warning under development, TODO fix transcription of HAnimSite nodes. A few further improvements needed in X3dToXhhtml.xslt HAnim report stylesheet
Image BvhConversion1Illustrated.png
reference BvhConversion1Invisible.html#HumanoidRootHAnimHumanoidReport
Image BvhConversion1.png
MovingImage BvhConversion1.mp4
reference 1.bvh
reference 1.bvh.txt
Image 1.bvhacker.png
reference http://www.bvhacker.com
reference BvhSeamless3dExport1.x3d
reference BvhConversion1Index.html
reference BvhConversion1InvisibleIndex.html
reference http://www.character-studio.net/bvh_file_specification.htm
reference https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#MOCAP
generator Java BVH to X3D Converter, org.web3d.x3d.hanim.bvh package
generator X3D-Edit 4.0, https://savage.nps.edu/X3D-Edit
identifier https://www.web3d.org/x3d/content/examples/HumanoidAnimation/MotionAnimation/BvhConversion1Illustrated.x3d
license ../license.html
 

This program uses the X3D Java Scene Access Interface Library (X3DJSAIL). It has been produced using the X3dToJava.xslt stylesheet (version control) which is used to create Java source code from an original .x3d model.